Loading...
If you've never seen that world, Minecraft is one of the hardest benchmarks in AI. Not because of the graphics. Because there's no goal. It's an open world with no score and no way to win. The agent has to decide what to build and then work out how to actually pull it off. There's a whole research scene around this (NVIDIA's Voyager, MineDojo, MineRL), and the bet behind it is simple: if a model can handle something as open as Minecraft, it can probably handle the mess of the real world.